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Sketchup make 2015 vs 2016
Sketchup make 2015 vs 2016









  1. #Sketchup make 2015 vs 2016 how to
  2. #Sketchup make 2015 vs 2016 install
  3. #Sketchup make 2015 vs 2016 full
  4. #Sketchup make 2015 vs 2016 software

#Sketchup make 2015 vs 2016 install

Meanwhile, the buttons below will take you to some options that will allow you to work directly with the models on your computer along with some related information you will need to know to install and use SketchUp.īe sure to to take a look at the section titled A Few Details About Installing SketchUp because it covers a number of common questions that come up. ​In talking with the folks at Trimble about this (they own SketchUp), I suspect that restriction will eventually go away with a subsequent release.

#Sketchup make 2015 vs 2016 software

32 bit) and the graphics card that you have in t to the extent that you would be if you were running the software locally.īut, currently, the free version will not support uploading files that are the size of the models I have developed. In addition since the current free version runs in a web browser, you are not as restricted by the operating system (Mac vs. In fact, when I started doing this, the first few versions of the chiller plant model were created in the free version of SketchUp 8.Īnd, to the best of my knowledge, you could create objects and content similar to any of my models using the current free version.

#Sketchup make 2015 vs 2016 full

That version is very full featured and you can do a lot with it. You can create an online account that gives you web based access to the current free version of SketchUp called SketchUp Free.

sketchup make 2015 vs 2016

That does not kill the texture.To use the models, you need to have SketchUp installed on your computer. Perhaps there are some 2D settings will prevent the texture to display? To test that, I copied settings from my 2D project and pasted into //ProjectSettings/. On the other hand, if imported into a project that was created in 3D, the texture will be fine. Further meddling with the Unity editor shows that if I import 3D models (using method 1) into a project that was created in 2D, the texture will have problem displaying. When I created my project, I set it to be 2D. But time is of essence right now so I have only got a few days left to stuff my models into Unity.īack to my question, what is the latest way to import Sketchup models (Sketchup 2015/2016 free) into Unity 5.4 without using paid plugins and assets? Ultimately, I might have to re-learn Blender.

#Sketchup make 2015 vs 2016 how to

I knew how to use Blender a couple of years back, but I have forgotten most of it. Through my long journey on the net, I have read an old piece of information (can't remember where or exactly how old the piece of information is) at various places that COLLADA exported from Sketchup does not have UV information attached. I have no idea if this method is still valid. Well, after all, the thread is over 5 years old. Then of course, when imported into Unity, there is no texture. fbx in step 5, there is no texture saved in a /Textures/ folder next to the. After exporting a COLLADA file from Sketchup, I imported it in Blender.Ĭontrary to step 4 in the thread, I am unable to see the texture in texture mode, render mode or material mode. Next, following instructions on this link, I gave Blender a try. Therefore, I have saved the model as Sketchup 2015 format before importing. The problem is described here by someone in the community and I have personally experienced the problem. When applied to the standard sphere, it works.Īnother limitation is that Unity is having problem loading Sketchup 2016 files. I am aware that there are a couple of limitations listed in Unity's documentation regarding Sketchup, especially the very first one: GIF textures are not supported. I zoomed in very closely in both the scene and the game view to verify that. While the texture is a bit difficult to see, in my Sketchup model, a concrete texture is used.

sketchup make 2015 vs 2016

To start with, I tried the most direct way: import Sketchup into Unity 5.4 directly, which they said they support it here. I have been searching on the net for 8 hours now, and apparently I have not come across any up-to-date helpful information regarding how to import models in Sketchup into Unity with textures, using the free versions of both pieces of software.











Sketchup make 2015 vs 2016